So I dropped into desolation - Wonderful, another day of using a wimpy normal shotgun to try and penatrate armor.. Instead of just annoying the reds and purples, i tried to use the guass instead. While it's supposed to be the king of damage, I didn't see anyting that made me go oooh. I'd start shooting something and end up taking a quick dirt nap. Fine. Enough of that. Back to sanctuary and a reassignment of cert's - Since i'm a whopping 3 days old i can untrain certs for free (after 6 days it takes time to uncertify, no more instance character) I played around a bit with my certs and grabbed the uni max cert - Basically it let me pilot all the Max's (or Am's for some) for the price of 6 certs instead of the 8 it would cost to individually purchase all 3.
Uhh.. The best that i can discribe this thing is imagine robocop or a guy in really bulky armor with a huge gun.
There's 3 varieties - Anti Personel - Basically a walking tank with a shotgun. You have 3 fire modes - Wide spread, Average spread and pin point. I tend to use average when taking on bases. Mind you It's definatly weak against anything else with a weapon and there's several weapons that can take it out fairly easily.
Anti Air - Missle launcher on walking Tank. Missles are dumb fire. Or point and shoot. I find this one really a waste of time when it comes to aircraft as they move far, far to fast to even get a shot on the things and you have to be really close to actually hit and hurt them. I'm sure the missles do a lot of damage but the dumbfire option really hurts
Anti Vehical - Cannon on walking tank. Designed to use on vehicals - I spent quite a bit of time in this last night shooting down aircraft and taking out pedestrians. I actually shot down several misquetoes with this - They though they were safe flying above the water in the canyons. Well. Not everyone ignores that spot..... Fun!
It's to bad that there isn't much support for PS these days, apart from a single developer - Though i could be wrong on that point. Swimming and Amphebious assault units could make for an interesting tactical use. Instead of jumping in the water and going to a watery death, Instead slowly swimming along and coming up behind the enemy... Could be cool. Not to mention open up a whole new playstyle. Small islands.. Underwater base assults... The Super Sub 9000 assult craft with 4 gunners and torpedos.. Ahh so much possiblities with the game...
Perhaps in the future.
-B-
Currently masquerading as Splithair. BR 5 Fodder.