Category: Online Games
07/16/07
Chron X the Basics
Hello Again!
More exciting news on Chron X! The Registration for the Legacy server has re-opened and is FREE! After you download the legacy server at,chronx.com/download.php , then go here, www.chronx.com/registration . Come and learn the game. PLEASE do not use the web store or attempt to purchase the registration.
There is not much more big news then that. Please come by and hang out in the core or in Chat.chronx.com. There is always room for new players. Hopefully your read the manual or skimmed through it if not go do it so this blog can make sense. I want to talk about a few simple deck types. There is much much more to strategy and it would take ages to explain all of em into detail.
I will explain card types briefly.
Assets-
These cards are your cards you use to defend your headquarter or attack your opponents. A lot have special abilities to help you win.
Bases-
The produce resources, they can only be played once a turn. Resources help you pay to play other cards.
Enhancements-
these cards do mny things such as beef up your assets in some way, or adversely effect an asset which makes it a great tool to slow down your opponent.
Intervention-
These cards do various things They do thins from giving you resources to doing eight firepower attack to all enemy asset( napalm strike).
Programs-
The cards are a little trickier. They need to be ran by an asset. A program will Have a stat which is referred to as CA, Cyber-Affinity. An asset needs to have a higher or equal CA of the program it is trying to run.
The first deck type is the Big Stupid Military, BSM for short. This assets usually all cost Military. The have High firepower and use other things such as a in Napalm strikes or missiles. This deck uses brute force to over power you opponent. Counter to this deck is decks that can stall attacks.
Another deck is a weenie deck. It is designed to swarm your opponent fast and throw more assets then your opponent can block. Speed is key. Using this deck your left with little defense and vulnerable to mass removal of assets.
Disruption is a deck type that controls what your opponent plays. You use cards that steal cards from his hand or discards cards from his hand or deck. Even using enhancements that take control of his assets are useful in this deck type.
Program Burn decks and Direct damage decks. These decks are very similar. One deck uses mostly programs to do the bulk damage to the enemy headquarters. Issues with program burn is keeping week assets at your opponents headquarters. Direct damage uses other cards besides programs such as a missile deck. There are also other cards that are used to damage the headquarters, even assets that do not have to attack to do damage.
Avoiding the defense entirely is another strategy. Many newer cards rely of making your opponents defense just useless. Using non traditional defense helps in these situations.
As I said there are many more deck types, and variations of these deck types. I just kept it simple, and probably over-simplified these deck types. I hope I gave a good feel for the game basics. There is a large variety of deck types and many play styles can be accommodated.
Until next time
-Slurpy
07/03/07
"Future's So Bright, I Gotta Wear Shades"
Link: http://www.chronx.com/
Hello all!
O.K. where to begin?! well Chron X, www.chronx.com is a TCG/CCG that started in 1997. To Compare this game to Magic: The Gathering would be miss leading, and a little unfair but it is unavoidable. It would be kind of like comparing checkers to chess. Chron X being only on PC it can do more then magic, it can offer more play options for one, along with greater strategy. This game was recently purchased by Darkened Sky. Jaeden and E1ven are doing wonderful jobs keeping the community up to date with their progress. I could not have asked for better people to take over my beloved game. This is an exciting time for the old vets and new players that just arrived and yet to arrive. This is all covered in the forums over at www.chronx.com/live/ as well with game development updates.
All the rules, story line and miscellaneous can be found at the main site. I will be happy to answer any questions. In future blogs I will be de finitely talking about strategies and other fun stuff. But today I would Rather talk about my experience with the game first. And simple to introduce myself.
I started playing Chron X 10 years ago. This game has been my most played game. This game offers strategy and fun of having something to collect. Plenty of official and player ran tournaments and a great core group of community leaders that kept the game running through good times and bad. As with any game that is around 10 years the community fluctuates, things have to change. This game is in the hands of a new owner. The game is getting a well deserved make over. A lot is changing about the game. For the good, yes! as an Old vet I am excited that the game that once was full of life will have another chance. Most of the old community leaders remain. we plan to be here for the new influx of new players when Chron x 2.0 is launched.
We still have the old client up and running. As it does show its age the game is still fun. While everyone is waiting on the new version a handful of us still play. Best advice is to play the trainer a few times.
Darkened Sky is working hard to get Chron X 2.0 up and running, all the updates and info is on the www.chronx.com/live/ forums. In my next Blog I will post more on what the game is, as in card types
basic play, and simple strategy. Until then you are welcome to play free on the old client, as a unregistered player your are limited to 4 decks to chose from but you can definitely get a feel for the game.
-Slurpy
06/27/07
Lego Online Universe
Lego's!
Online!
Really! Check out the video on the upcoming MMO, as well as the review that Ophelea wrote just for you!
Jumpgate Evolution Screenshots
We've got screen shots of the next iteration of one of the original MMO's available, Jumpgate.
Lots of pretty lights, ships doing jump like stuff, and lots of potential, so keep an eye on this one!
06/26/07
NCsoft Dev Corner
NCsoft has kicked off a new area of their website, where developers can give their opinions about the industry and their company.
The first entry comes from the head of product development and is full of info on what's going on in that busy factory of MMO's!
Definitely neat to see new stuff, and the old stuff changing to fit as the constant worlds move forward.
Cthulhu Nation URL difficulties
Got a note from the CN guys today: the usual URL - www.cthulhunation.co.uk - seems to be having some issues.
So, if you're trying to get in, feel free to use:
http://www.cthulhunation.com/
To help make up for the issue, they've given everyone 500 free moves.
Myself, I haven't played in a while, but that's nothing on the game...it's just been my general life, recently. (See my staff blog for details.)
05/24/07
Freestyle Street Basketball: I'm out.
Sorry if I seem to be seesawing, but that's how it's gone for me. There are some good things about it, and some good people here and there, but at the moment, I'm tired of being made to feel like a loser no matter how good I get, no matter how hard I try; tired of the elitism, the jock mentality, the blaming, the hardcore bs in a game that looks casual-friendly on the surface; just tired.
I think even if I do go back to it at some point, I'm done talking about it. Just remember to try before you buy, and be careful that this is something you're really sure you want before spending anything on it. It is not what it appears to be, and the community is definitely a problem, despite the occasional diamond in the rough.
05/23/07
FSB: getting better again
I do have my ups and downs with this, but I feel like I'm getting better, and the experience in general gets better, every time I'm on a good team with some cool people (usually from the forum crowd).
I've played a couple of sessions with one such person who plays an amazing Center (his other characters are pro level), who is basically the ultimate defense/support character, getting rebounds and passing the ball back out, blocking, etc. I normally don't get that many opportunities to score on a team, but he tends to turn me into a scoring machine, along with whoever else we have with us (last time was with a Guard friend of his who was scoring 3-pointers left and right). He also gave me some good advice on scoring technique, and pointed me in the direction of a good player guide on the subject (munk's "Shooting on the Run" guide on the forums).
Experiences like those really help to erase the sting of the bad times with poor sports, etc. So far I've been getting a fair amount of mileage out of this $20 game purchase, so it's hard to complain much about that. They do try to get you to spend more on it (and I'm probably going to have to use most of the "bills" I have left from my various bonuses and initial allotment to purchase another set of skill slots for my main character), but so far I've avoided spending anything beyond the purchase price.